Through class projects and collaborative assignments, I’ve designed user-friendly digital interfaces that focus on clarity, accessibility, and visual consistency. Using tools like Figma, I create wireframes, mockups, and mobile layouts that translate brand personality into intuitive user experiences.
Redesigned the Jury-X app to better support attorneys in high-pressure courtroom environments, focusing on clarity, speed, and usability. Through user research, card sorting, empathy mapping, and iterative wireframing, I created a 20+ screen high-fidelity prototype featuring streamlined navigation, improved content hierarchy, and color-coded bias indicators. See the prototype here.



Designed a checkout screen for Meraké, a fictional boutique-style fashion brand targeting teen girls and young women. Focused on clean layouts, soft visuals, and an intuitive user flow to create a stylish, seamless shopping experience tailored to their preferences. Prototype Here.


Designed a language-learning app concept, LingoQuest, focused on a light/dark mode toggle for a teen and young adult audience. Prioritized intuitive, gamified UI elements to support motivation, ease of use, and engaging daily practice. Click here to view the full prototype!




Designed a mobile experience for NC Metal, a conceptual app aimed at young adults passionate about the heavy metal scene, prioritizing intuitive navigation, event updates, promos, and interactive features to keep fans informed, engaged, and connected. Click here to view the full prototype!
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